package yxy.game.pm2.module.state;

public enum RewardState {

	NoDraw(1),	//不能领取
	CanDraw(2),	//可以领取
	HadDraw(3), //已经领取
	;
	
	private int state;
	
	private RewardState(int state) {
		this.state = state;
	}

	public int getState() {
		return state;
	}
	public void setState(int state) {
		this.state = state;
	}
	

}
